As the Launcher ends at the Washington Post, its mission remains – The Washington Post

(Alejandro Parrilla for The Washington Post)


It’s not before. Yes, the Launcher is ending — officially shutting down as a Mail order on March 31 after a series of news releases — but the mission isn’t dying.

When we first set out to build Launcher in 2017, our goal was to serve the industry, which has become the top entertainment provider on the planet. With a growing number of young people, sport has more influence than TV or film, and online stars on YouTube, Twitch and TikTok command audiences that rival Hollywood or the sports world. And yet, the game is often written as something light, something niche, a childhood hobby… even like 3.2 billion people worldwide regularly with gaming PCs, consoles and cell phones.

With such a broad audience, it is necessary to include stories that involve video games with important social, economic and political issues. So it happened that over the last five plus years we have uncovered stories that told of online harassment and toxicity, questionable revenue-generating practices and political power games held as a tool. We also reported how the game has been used to raise millions for charity, people navigating the isolation of the pandemic and coping with the obstacles of immersing themselves in virtual worlds. You’d think you’d find these kinds of stories in The Washington Post, they’re just found in a cultural niche some people rarely think they can control.

From March 2021 : Madison Cawthorn wants to get the GOP on Twitch. Do you work?

The game provides a window into several crucial social issues, provided you get a basic understanding of the concept. Let’s start with the definition of “gamer”. A gamer is anyone who plays video games. He came full. There are no other conclusions to be drawn about social status, profession, culinary tastes, education, degree, anything. Who is the children of life? We don’t want to consider “Your TV” as some kind of monolith. What happens when you play? There are lawyers and doctors and politicians and, yes, journalists. Any tendency to paint the Gamer with subtextual stereotypes must be banished.

The game world is not some plane of alternate existence. It involves issues that go far beyond entertainment and affect people from all walks of life, from children to counselors. It is becoming more and more a part of today’s society.

The goal with Launcher was to create a team of journalists who understood and appreciated gambling, who knew the potential of gambling, but also knew how it can spark joy, make people smile, help parents bond with their kids, or help science better understand. spread the virus

We aimed to bring back the outstanding stories of the launcher staff and freelancers that provided a window into the culture and gaming, while holding the most powerful figures of the industry to account. Launcher on Oct. 15 2019 included, and served as the center for sports coverage. But not from Shiloh. Our daily collaborations for each part of the news — Features, Tech, Financial, Political, Sports, Foreign, National — worked around the stories and voiced by them, when the game intersected with their coverage areas. In the process, we were able to share our knowledge and experience with writers and editors through a newsletter, showing what sports coverage on The Post looks like and why this coverage is vital.

While work and socializing were pushed online at the start of the pandemic, more people are getting a taste of the communication methods gamers have embraced since gaming platforms have introduced live voice chat nearly two decades ago. Long before the cryptocurrency crisis, there were mining games and virtual currencies in the in-game economy. And as companies like Facebook (now Meta) are trying to create the next iteration of online commerce with metaverse, games like “Fortnite” and “Roblox”, they have already realized much of their promise.

As of April 2020: Silicon Valley is racing to build the next version of the Internet. Fortnite might be there first.

Given its age, the majority of people dictating policy and walking the halls of government are not paying attention to what is happening inside the gaming industry, but it should be. We all must.

Instances of truly insidious behavior account for the small number of online interventions in and around games, they are not anomalous. And the impact of toxic behavior from bad actors can be deep and far-reaching.

In 2014, the online movement known as Gamergate saw social media users yelling, harassing and outright threatening women in the gaming industry. The system used in Gamergate by Stephen K. Bannon, then overseeing the conservative news outlet Breitbart and later an adviser to Donald Trump, is the effectiveness of organizing like-minded, largely anonymous users online, and then leading them to further action. Ace Bannon said author Joshua Green of the book The Devil’s Bargain: Stephen K. Bannon, Donald Trump, and the Battle for the Presidency; “You can mobilize an army. They come through Gamergate or whatever and then they get involved in politics and Trump.”

Bannon was convicted of contempt of Congress Ignored the subpoena of the investigative panel 6 Jan. in the Capitol.

From Dec. 2016: If we took Gamergate seriously, Pizzagate might never have happened

We deny encouraging issues in the gambling space at our peril. Look at them or let them go and we are more likely to be overwhelmed and spoiled when they manifest in other aspects of society.

Attention to a part of our world as massive and influential as gaming is not optional. It is essential.

Even as the Launcher leaves, Posts will continue to attend — with the rest of the Launcher members, outgoing ambassadors and our colleagues on other issues around the news. The launcher was the face of our efforts to bring more attention and scrutiny to the game, but it was far from complete.

It is my hope that these efforts will be matched by others outside of The Post, who understand and appreciate the whole game’s relevance to life in the 21st century. Some journalists are already doing that, including some who predestined and inspired the Launcher. But tomorrow he wants a tortor.

There are stories that need telling. There are questions that deserve examination. It is not our work. I hope our work — past, present and future — inspires other journalists and outlets to do the same.

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Ava Grey

Hi there! I'm Ava Grey, an enthusiastic article writer with a passion for the arts, fashion, and staying informed about current events. As a journalism student at the New York Academy of Art, I'm driven to use my writing to create positive change and spark meaningful conversations. I'm particularly interested in contemporary art and sustainable fashion, and I love exploring how people use these mediums to express themselves and communicate their values. I believe that staying informed and hearing different perspectives is essential for personal growth and learning, and I'm always eager to engage in lively debates and discussions.

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